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NICCOLO ABATE
Software Engineer, Audio Designer
Blog
DelayCat ReadSample Function (C++, JUCE)
Intro: This code sample covers the inner ReadSample routine used in my advanced feature based delay line (FBDL) plugin, DelayCat....
Niccolo Abate
Nov 27, 20232 min read
Arbitrary Expression Node for Metasounds (C++, Unreal Engine)
Intro: This code sample covers the definition and implementation (.h and .cpp) of an arbitrary expression node for Metasounds, in a...
Niccolo Abate
Nov 11, 20232 min read
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